Blizzard Man

More a mobility based class, Blizzard Man can pack on the damage from any location. Use his mainfire to keep enemies at bay, and his thirdfire to bump enemies away at close range. Find the right time and opening to charge his altfire and barrel into opponents. His Ult is subjectively weaker than others, but can destroy weakened enemies.

Health: Normal

Speed: Normal

Jump Height: Semi-Low

Ult Charge: Short

Mainfire: Blizzard Attack
Creates 4 snowflakes in front of you, before releasing them forwards. These will home in on enemies, allowing you to reveal the locations of those hiding and dealing ripping damage. The delay on the startup can cause you to miss this, however.

Altfire: Blizzard Bowl (chargeable)
Barrels forward at high speeds towards enemies, doing heavy, solid damage as well as knockback. Can precisely steer himself while rolling. If fully charged, Blizzard Man will kick up snowflakes. Enemies will also take extra damage if they hit a wall from knockback, as demonstrated from the icy rocks at fly out upon hitting said wall.

Thirdfire: Ski Attack
Does a small dash forwards, and deals contact damage to whoever you hit, as well as significant knockback. Can be easily used to displace opponents or send them flying into pits.

Ultimate: Blizzard Warning
Creates several large snowflakes around you, before a "Ding!" sound plays and all snowflakes home in on enemies. Each snowflake deals lots of damage, and because of the way it works, it's likely you'll gain some Ult ammo from this.