Gravity Man

Gravity Man relies on manipulating gravity properly and taking out enemies from a distance to give himself an advantage over his enemies. When in a pinch, he can flip gravity to escape from tight situations. Focus on building his Ult quickly, as it can be lethal to enemies in tall areas.

Health: Normal

Speed: Normal

Jump Height: Semi-High

Ult Charge: Medium-Long

Mainfire: Gravity Buster
Fires a small, fast moving bullet. Dealing relatively standard damage. However, it'll do a small bit of extra damage to enemies in the air.

Altfire: Gravity Hold/Gravity Flip/GWeight Attack
Performs Gravity Hold, which does weak damage. Does more damage to aerial enemies, as well as bringing them to the ground. If used with a ceiling above Gravity Man, he flips his own gravity and begins to walk on the ceiling, consuming ammo while doing so while also having a 2.5x speed boost. Upon pressing altfire again, running out of ammo, or landing on a skybox (no ceiling/open air ceiling things) Gravity Man will fall back down to the ground (as well as consume a chunk of ammo). While falling, he has a damaging hitbox which can 3HKO a Normal health class.

Ultimate: G-Force
Performs what looks like Gravity Hold, but instead, launches enemies in the air, where they will slowly start rising further up until they hit a ceiling. If they reach the skybox, they are instantly fragged. If altfire is pressed, the affected enemies take damage while falling back down, and rocks kick up from the ground upon collision with the ground. They then start floating again, allowing them to be slammed as many times as the user wishes until they die or until G-Force wears off. In team modes, this enables his allies around him to fly.

Enemy Assist: Suzy G
A Suzy G teleports in front of Gravity Man and and begins to shoot bullets in front and back of itself. It has interaction with gravitational flip and is able to stand on ceiling along with Gravity. When it flips, its firerate suddenly increases for that short while. This great turret helper allows for strategic area controls, as if you are quick enough, you can cancel altfire and Suzy G will stay on ceiling and fall down when you fly up.