Crash Man

With Crash Man, keeping your distance and peppering opponents with your powerful explosives is the key to victory. Pop out thirdfire shots if the opponent is too far away or too fast, as it's his fastest and most rapid-firing attack, while saving the other explosives for opponents who are within range where it's easier to land.

Health: Normal

Speed: Semi-High

Jump height: High

Ult Charge: Medium-Long

Passive: Crash Meter
Crash Man possesses a second ammo bar that can only be filled by successfully hitting enemies with his thirdfire attack.

Mainfire: Crash Bomber
Fires one Crash Bomber at a time. Explodes on enemies, clamps on surfaces. Bombs go off after a set time, or on contact. Explosion has notable hitstun, moderate damage.

Altfire: Crash Missile
The Crash Bombers from SAR. Slow moving bombs that latch onto opponents and explode after a set time (5 clicks).

Thirdfire: Shoulder Cannons/ Megalo Crash Bomb
When Crash Man's Crash Meter is less than full, Crash Man will fire energy pellets from hidden shoulder cannons. Fires two at once, one from each shoulder, with a rapid RoF but low damage. When the meter is full, Crash Man instead fires an enormous missile with a spherical front from a hidden back compartment. This missile explodes into a grouping of four Napalm Bomb explosions and does tremendous damage. To prevent accidental firings, the missile cannot be launched until one second after the meter has been filled. Both attacks are from Super Adventure Rockman.

Ultimate: Power Battle Mode
Flashes similar to Metal Man while in this state. Replaces his mainfire and altfire. Mainfire shoots three Crash Bombers at once which do not rip, and are set off on enemy contact. Altfire tosses a group of Crash Bombers upwards which latch to floors and act as landmines for about 6 seconds.