Aqua Man

NOTE: This class is set to appear in the full release of V-Classes PB7, so while you can't access it yet, you can read up and know what to prepare for. Not everything is set in stone at this point in time either, so some changes may occur once PB7 fully releases.

Aqua Man is a sort of mixed bag class. His Water Balloon can pressure enemies from a distance with no ammo consumption, however it's trajectory is finicky to nail down. If you need some help, his Water Cannon can chase down enemies with decent accuracy, making it useful for corner checking. His Water Column can quickly destroy those with no means of escape. When surrounded, his Ultimate can turn the tables!

Health: Normal

Speed: Normal

Jump Height: Semi-high

Ult Charge: Medium-short

Mainfire: Water Balloon
Fires out a damaging water sphere that is affected by gravity and deals splash damage. Costs no ammo to use, so it's a good pressuring tool to force your enemies into other attacks.

Altfire (ground): Water Cannon
Aqua Man shoots out a line of of water that expands in 5 bursts while homing in on enemies. Deals high ripping damage, so it's good for cornering opponents. Uses up the half of the ammo bar.

Altfire (air): Water Column/Water Plunge
If used in the air, once Aqua Man hits the ground, he summons a pinpoint water column out of the ground that deals heavy ripping damage. Lasts for a while, and then explodes into damaging water balloons. While falling, Aqua Man gains a hitbox under himself, being able to knock enemies back and combo into the column. If hit directly by the column spawnpoint, Aqua Man will taunt the hit enemy. Also uses half of the ammo bar.

Thirdfire: Handsome Taunt
To keep his flamboyant persona, Aqua Man performs his battle intro from Mega Man 8 by spraying water up in the air, causing a small rain that projects a rainbow with his name. Surprisingly, this rainbow actually damages with pitiful ripping damage and hitstun. Good for anti-air defense and blocking off ladders.

Ultimate: Dokaang! Bang!
Aqua Man does a short hop before summoning several Water Columns around him which deal more damage than the normal ones. And yes, they explode into damaging water balloons as well, so take cover!

Enemy Assist: ???
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