Alien

Armed with a unique leveling system, Alien is a pure snowballing class, designed to be moderate at combat in his base form, but gradually more of a threat once he gains level.

Health: Normal

Speed: Semi-Low

Jump Height: High (with low gravity)

Ult Charge: Medium

Passive 1: Wily Castle 2's Security System
Whenever Alien hits or frags an opponent covered in chemicals with either Alien Buster, Dragon's Breath, or his Ult and even assist, his level will increase, indicated by an icon next to his health and ammo. Caps off at level 6, where he gains an armor.

Passive 2: H-he's invincible???
Like in original game, Alien is immune to ALL copyweps of Mega Man 2: his health will instantly regenerate when hit by any. All, but one... that being his only weakness: Bubble Lead.

Mainfire: Alien Buster/Dragon's Breath/Boobeam Barrage
At levels 0-2, fire a single energy bullet forward. At levels 3-5, the head of the Mecha Dragon appears behind you to launch ripping fireballs with an afterburn effect. At level 6, four Boobeam Traps will spawn to your sides and fire pink energy shots with fast RoF, all of which converge at your location of aim.

Altfire: Chemical Drip/Picopico-kun
At levels 0-5, summon a wide line of acid from Wily stage 6 which increases in range the more it's charged. On hit, enemies will be covered in chemicals, indicating they are ready for his level-up shots. Will also level Alien up on frag. At level 6, launch a piece of Picopico-kun forward like a projectile. On contact with an enemy, three of them will take form and chase opponents relentlessly with short stops, dealing moderate damage upon crashing.

Ultimate: Guts Dozer
Summon the Guts Dozer, which teleports down in front of the Alien and drives forward, OHKO-ing anyone in the way until it hits a wall and explodes. If it is spawned in an area too small for it to fit, it will instantly begin the explosion phase, allowing it to be used as an instant mini-nuke in small areas. This can also level Alien up if a dripping opponent is touched.

Enemy Assist: Big Fish
This assist is a pinpoint attack, appearing wherever player's crosshair is pointing. It leaps and falls, dealing heavy damage one way another, being able to apply a level up if the hit victim is dripping. This assist has no limit to how many can spawn. Big Fish adds even more creepiness to Alien's kit: you will never know when a giant fish will eat you up...