Junk Man

NOTE: This class is set to appear in the full release of V-Classes PB7, so while you can't access it yet, you can read up and know what to prepare for. Not everything is set in stone at this point in time either, so some changes may occur once PB7 fully releases.

An intimidating class boasting one of the highest health counts in the game. He can pick off enemies at close range, and outright destroy those at close range. His gimmicks can be difficult to get used to, however, so beware. His ultimate is one of the more useful as well, so build it up and set it off in the right spot!

Health: Tank

Speed: Slow

Jump Height: High

Ult Charge: Medium-Short

Mainfre: Junk Toss
Fires a block of scrap which deals decent damage on hit. Has very little ammo consumption.

Altfire: Junk Cube/Scrap Stomper/Junk Shield
Charge up and create an indestructible Junk Cube. The longer you charge the cube, the longer it lasts. The cube has heavy ripping damage when moving and when stopped. Does minor damage when charging the cube. If performed in the air, Junk Man will stomp to the ground, which stuns enemies at close range and summons damaging junk from the ceiling. The amount of junk and how big the junk is depends on how much altfire ammo Junk Man has upon performing the move. If the Junk Shield is active, Junk Man fires off the Junk Shield in three circles which get faster the longer they go. They deal weak damage, but also a long lasting stun.

Thirdfire: Scrap Kick
Only available when Junk Cube is active. Jump into the ceiling and become invincible for a set amount of time. Running out of time or pressing thirdfire again will propel you down to the ground. If you propel into your Junk Cube, the cube breaks and turns into the infamous Junk Shield.

Ultimate: Infestation!
Charges for a bit, then creates the Gockroach S Nest from his stage. This lasts for a long time and cannot be destroyed. While it's active, it constantly creates Gockroach S enemies, which will fly towards enemies and deal heavy damage.