Blast Man

An explosive-based class that specializes more in oppression via spraying explosives rather than powerful single blasts. Always keep a set of Chain Blast bombs out whenever possible to dominate the playing field and make good use of your Ultimate to beef up your offense and really start bringing in the frags.

Health: Normal

Speed: Normal

Jump Height: Semi-High

Ult Charge: Medium-Long

Mainfire: Air Raid
Tosses a spread of 5 bombs. Horizontal (left to right) when thrown from the ground and vertical (down to up) when thrown in the air. Best used as a shotgun, but it's still viable at further ranges.

Altfire: Chain Blast
Unleashes 4 mines that float in place until an enemy gets near them, at which point they start beeping, begin chasing enemies down, and will stick to them like the copywep Remote Mine. After the beeping stops, all the mines will explode, dealing ripping damage. While the mines are active, pressing altfire launches a single Air Raid bomb which is stronger than the mainfire bombs.

Ultimate: Power Gear
Blast Man activates his Power Gear and starts to rapidly glow. His mainfire now throws three enormous bombs which do heavy ripping damage and leave lingering explosions, making him hard to approach. This Ultimate lasts for 15 seconds.

Enemy Assist: Shimobey
Throws an Enemy Assist capsule that spawns an energetic Shimobey. Only 2 can be active at the same time. He runs around with short stops, bouncing off walls and occasionally leaping. When he spots an enemy, he chases them. After colliding, he explodes, dealing a meaty chunk of damage and a short ripper damage afterwards. Assist perfect for seeking enemies and providing quick kills.