Shadow Man

An incredibly agile class with a fast, diverse arsenal. Make good use of his thirdfire to cloak yourself and surprise your opponent with a back attack (slide is usually the best follow-up). Keep up the pressure with mainfire, peppering in some caltrops to inhibit their ability to dodge. Your altfire slide gets you your biggest damage, but it's best used as a finisher.

Health: Semi-Weak

Speed: Semi-High

Jump Height: High

Ult Charge: Medium-Long

Mainfire: Shadow Blade (chargeable)
Fires a single Shadow Blade uncharged. When charged, it fires three in a shotgun spread which deal damage over time (reffers to the poison that is coated on blades).

Altfire: Shadow Slide/Caltrops
Slides along the ground, dealing a solid hit of damage and kicking opponents far away. Jumps up high when the slide is released. When performed in the air, Shadow Man tosses out a horizontal grouping of 5 caltrops which do low damage, but briefly stun the opponent when stepped on.

Thirdfire: Ninja Vanish
Disappears in a puff of smoke, leaving behind a log with his costume on it. Afterward Shadow Man is briefly invisible, automatically reappearing after a few seconds, or if Shadow man attacks. Long recovery before it can be used again. The log does minor contact damage. Shadow Man is not invincible while cloaked, and certain effects (like getting hit or Acid Man's coating effect) can reveal his location. Taken from Power Fighters.

Ultimate: Kaeru no Jutsu
Shadow Man summons and rides the giant frog from Power Fighters. While riding the frog, he gains armor and his attacks change.

Passive: Squashed like a bug

Jumping on enemies deals massive damage.

Mainfire: Katon no Jutsu

Frog spews a flamethrower from the mouth, which shoots slow moving, ripping flames that can light oil.

Altfire: Tongue Lash

Lashes out the frog’s tongue, which rapidly deals damage and stuns the opponent briefly.

Thirdfire: ???

???

Enemy Assists: Parasyu and Hologran
These two assist can be tricky to use:

- Normally, throws an Enemy Assist capsule into the air, which spawns a Parasyu who starts to parachute down, occasionally bouncing off walls. Upon crashing with an enemy. they receive a fat chunk of damage. Recommended to spawn in tight corridors for a surprise.

- When assist is used during Ninja Vanish, a Hologran spawns on a ceiling, who starts projecting a fake Shadow Man that runs around. When it's shot (Shadow Man also can shoot it), explodes and blinds all enemies in a medium radius. Recommended to use against grouped enemies.

Trivia
- Shadow Man is one of three classes so far, who have 2 different Enemy Assists. The others are Metool and Strike Man.