Neptune

Neptune has access to a debuff mechanic to effectively cripple his opponents' abilities to move and make them free food for his attacks. Once opponents are under your debuff, focus on those opponents and deny them the chance to elude your clutches for huge damage.

Health: Normal

Speed: Normal

Jump Height: Normal

Ult Charge: Medium-Short

Mainfire: Salt Water
Lob a ball of corrosive salty water which splits into three smaller blobs on surfaces. On direct hit, the opponent will start to drip. After three consecutive hits, the opponent will turn a brown-red color and be slowed down, indicating rust status. While rusted, the opponent's speed is reduced tremendously to the point where escape is virtually impossible from movement alone.

Altfire: Salt Water Rain
Leap forward and bounce off of players you come into contact with. When landing, you will produce a large AoE, indicated by falling drops from the ceiling. If activated in the air, Neptune will skip the initial leap and simply drop straight downwards.

Ultimate: Sodium H₂0
Leap in place several times, each time producing a wave of Salt Water balls from the ceiling. Opponents hit with those are instantly rusted.