Hyper Storm H

Boasting the highest health out of any class in the mod, Hyper Storm H is a brutal super heavyweight powerhouse who is at his most devastating if he's able to get in opponents' faces. Abuse that bulky frame of yours to approach with altfire and then let loose with the blast hitbox from mainfire.

Health: Normalx2 (Hyper Storm H has two health bars, each with Normal-rank armor.)

Speed: Low

Jump height: Semi-High

Ult Charge: Short (the normal meter), Long (the extra meter)

Special Mechanic: Twin Ultimate Meters
Not only does Hyper Storm have 2 health bars, but he has two ult bars as well. One of them fills like normal, but the other can only be filled by damaging enemies with his altfire (although it does gain additional charge from scoring frags). See Ultimate info for how this is used.

Mainfire: Hyper Exhale
Blows air from his mouth, pushing enemies away, while firing moderate-damage buster shots at a low RoF. The instant the attack begins, any enemy right in front of Hyper Storm's face is thrown a large distance away and dealt heavy damage on contact with walls, which can demolish enemies when used immediately after his alt. Does not use ammo, but prevents altfire ammo from recharging while in use.

Altfire: Hyper Inhale
A vaccuum attack that pulls enemies in and shreds them with contact damage if they're pulled into Hyper Storm's mouth. While landing hits with this move, Hyper Storm is armored, and he continuously charges up an overlay bar which increases the point-blank mainfire's damage.

Ultimate: Hyper Stomp
Uses up both ult meters, though only the first "normal" one needs to be filled to use it. Hyper Storm leaps up, then slams onto the ground, creating a quake and dealing massive damage. When he lands, 4 enemies drop down from the ceiling all around him. The enemies that fall are determined by how much his second ult meter is filled, with more meter equaling stronger enemies.