Plug Man

Floor domination is the name of Plug Man's game. Spam mainfire to cover the floor in a mess of rebounding Plug Balls, while sniping opponents with the Smaplar for long range damage, and to drag aerial opponents down to your domain. Pop your Ultimate in cramped, crowded areas for complete arena domination.

Health: Normal

Speed: Normal

Jump Height: Normal

Ult Charge: Medium

Mainfire: Plug Ball
Acts identical to the copywep version from core, except is yellow and is fired at an arc.

Altfire: Smaplar
Fires the Smaplar - a floor-hugging spark enemy from his stage. Shoots straight ahead until hitting a target or obstacle, which will cause it to drop down and act as a slower, more powerful Plug Ball. Enemies airborne when hit by this move will be stunned and dropped to the ground. Shares ammo with mainfire, and uses significantly more of it.

Thirdfire: Outlet Shock
This is his stage select pose turned into an attack. Plug Man quickly dashes forwards. If he grabs someone, he lifts them and shocks them until he runs out of altfire ammo, at which point, he tosses the enemy away. This applies a debuff to them which lowers jump height. Successful altfire hits will increase the time the debuff lasts.

Ultimate: Shadow Plug Man
For a period of time, Plug Man and his HUD change color and Shadow Clones of Plug Man (similar to the Shadow Clones from his stage) will spawn from Plug Man at a steady pace and run around aimlessly. A total of 10 clones always spawn. Colliding into an enemy causes the clone to self-destruct and deal a heavy chunk of damage. Clones will dissipate after a set amount of time if they don't run into anybody.

Enemy Assist: Telly X
A swarm of 7 Telly X is summoned around you. These home on the nearest enemy and are moderately fast, dealing 5 damage upon crashing. Nearly identical to Dark Man 3's Lyric swarm, but to balance this with Plug's already powerful area control kit, Tellies are weaker.

Trivia
- Plug Man's new thirdfire will be added in upcoming PB7.