Freeze Man

A major oppression class. Freeze Man's mainfire splits into bits and has no limit, while his altfire is a multi-purpose move that can fill the surrounding area with projectiles, or freeze opponents on the ground in place. Always keep an Icicle Rain ready, and unleash it when combat starts to give yourself the advantage.

Health: Normal

Speed: Semi-High

Jump Height: High

Ult Charge: Medium-Long

Passive: This is what cool means!
Freeze Man will never receive damage from Freeze Cracker copywep; instead, he does his cool pose and quickly heals 7 health points! However, the bits still damage him. This is a reference to the MM7 easter egg which is the same situation.

Mainfire: Freeze Cracker
Shoots a Freeze Cracker. Uses no ammo, fires at a moderate-to-low RoF. This splits into 6 short-ranged bits on impact with solid surfaces or enemies.

Altfire (ground): Icicle Rain (chargeable)
Freeze Man charges energy in his hands, then fires it straight upward. When the energy hits the ceiling, it causes icicles to form in a circular fashion and drop all along the area. These icicles shatter when hitting the ground, shooting ice bits in 6 directions each. The longer the attack is charged, the more sets of icicles will rain down from the spot above, up to 3 sets can be created.

Altfire (air): Freeze Over
Tosses a cold energy projectile downward when used in the air, creating a circular shockwave. Any enemies standing on the ground in this shockwave will be frozen in place for a while. Uses half ammo regardless of charge.

Thirdfire: The Coolest Pose
Freeze Man will strike his iconic intro pose and stay there as long as the button is held. Deals basically no damage normally, but OHKOs opponents frozen by his aerial Ult.

Ultimate: Deep Freeze
Freeze Man first strikes his iconic pose, then fires a large cold energy projectile upward. When this projectile hits the ceiling, it spawns icicles in a much, much larger radius that fall down faster, spawn faster, do more damage, break into bits with no range limit and freeze enemies in ice which prevents them from moving or attacking until struck.

If activated mid-air, the attack functions differently. Freeze Man still stops to pose, then throws the freezing charged shot down at the floor, creating a much larger circular shockwave. Anyone caught in this shockwave is completely frozen in ice for quite some time. In team modes, enemies frozen in this ice are instantly killed if hit with any fire-based attacks.

Enemy Assist: Shirokumachine GTV
The midboss of Freeze Man's stage. This huge polar bear robot sits in place, but when an enemy approaches, it will start to roar and toss icy spikes that slide on floor and bounce off walls increasing speed with time. Anyone hit by these will get frozen and receive heavy damage. An interesting turret helper, can provide aid for both Freeze Man and his team!