Buster Rod G

A mobile rushdown class with the ability to hammer opponents with powerful melee attacks. Escaping on the other side of a wall is usually not an option for opponents, as his main attack covers a substantial distance and will ignore terrain to smack them from the other side. Deflect shots from a distance and slowly work your way into mainfire range.

Health: Normal

Speed: Normal

Jump Height: Semi-High

Ult Charge: Short

Mainfire: Buster Rod/G-Buster
Attacks with Buster Rod G's extendable rod. The energy-covered tip blocks projectiles. BRG is stationary while using this attack, but this will also hold him mid-air. If the fire button is held down, the attack can be spammed again immediately after the rod retracts, allowing BRG to hold himself in place in the air. The rod itself rips through all enemies, the most damage being at the tip. Has a range limit.

When ran out of ammo, BRG will instead attack with a buster, which shoots moderate damage bullets.

Altfire: Rod Spinner
Buster Rod G spins his rod, creating a shield that blocks projectiles. While spinning, it uses no ammo, but ammo is consumed when a projectile is blocked, retaliating with a stronger rod jab, dealing higher damage and even knockback. Also deals light melee damage up close.

Ultimate: Primal Illusions
Buster Rod G turns invisible and sends 6 clones of himself over a short period of time. When in the air, the clones will start jumping forward. They deal MASSIVE damage and is best used in crowds or when escaping. Note that BRG only becomes invisible, not invincible,

Enemy Assist: Bomb Flier
A voxelized Bomb Flier teleports in and waits when BRG jumps on it. This assist gives normal flying property for BRG and lasts for quite some time. This assist also has no limit to how many can you spawn, so you can succesively extend the flight time. After 8 seconds of inactivity, Bomb Flier will disappear by exploding, which, surprisingly enough, can deal small damage to enemies.