Tornado Man

NOTE: This class is set to appear in the full release of V-Classes PB7, so while you can't access it yet, you can read up and know what to prepare for. Not everything is set in stone at this point in time either, so some changes may occur once PB7 fully releases.

Tornado Man is what one would call a juggling class, as you'll probably spend most of your time juggling opponents in the air. His Tornado Blow can send opponents skyward and out of your way, or you can outright plow through them with your Tornado Tackle. Utilize his Tornado Hover ability to possibly save yourself from death pits. His Ultimate rivals the power of a real tornado itself...

Health: Semi-weak

Speed: Semi-high

Jump Height: High

Ult Charge: Short

Mainfire: Tornado Blow
Summons a pinpoint Tornado Blow that rises up and drags the enemy, dealing continuous damage. Up to 4 can be summoned at once, possibly leading to a superchain.

Altfire: Tornado Tackle
Tornado Man turns his lower half of his body into a mini tornado and dashes at high speeds in the direction the player is facing. Anyone hit by the dash takes hefty damage and is knocked upward. Enemies somehow caught under Tornado Man's mini tornado will take heavy damage if they don't move.

Thirdfire: Tornado Hover
Tornado Man turns his lower half of his body into a mini tornado and hovers for a short while. Movement is slowed while hovering, however. You can still use mainfire while hovering.

Ultimate: Max Tornado Blow
Tornado Man begins flying upwards slowly while summoning a MASSIVE tornado which sucks in any foolish enough to get close, including summoning Ballonboo enemies from his stage (purely as a comical cosmetic effect). Deals massive ripping damage, lifting enemies up, pretty much like Sword Man's Fire Cyclone. Tornado Man is vulnerable while doing this however, and he cannot move, so keep an eye for whoever is far from you, not to use it up for nothing!

Enemy Assist: ???
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