Yellow Devil

NOTE: This class is set to appear in the full release of V-Classes PB7, so while you can't access it yet, you can read up and know what to prepare for. Not everything is set in stone at this point in time either, so some changes may occur once PB7 fully releases.

The Morphing Monstrosity (of cheese) himself. The vast arsenal of powerful projectiles and rapid contact damage will cause untold chaos on the battlefield, forcing everyone to stay away. However, the Ultimate will ensure the chances of your survival are 0.

Health: Terminator

Speed: Normal

Jump Strength: Semi-High

Ultimate Charge: Terminator

Mainfire: Devil Buster/Devil Ray (chargeable)
Charge up a series of plasma shots fired from his eye. Up to 8 orbs can be shot. When fully charged, YD will fire a high damage ripping laser from his eye that always goes upwards. Taken from Power Battle

Altfire: Yellow Cubes
Flings cubes formed from his body goop with a medium RoF. They willfly straight, bounce off surfaces and linger for an extended period of time. Cubes shatter after the time passes or after hitting an enemy, dealing heavy damage.

Thirdfire: Splitting Attack
YD becomes invincible and breaks into 9 large orbs of goop, which are all consecutively shot in the direction the player is aiming. Each orb continues to bounce at high speed until the final one is shot, which stops after some distance. Then all orbs return to the ninth orb, reforming back the YD. Each orb deals rapid contact damage and has the long.

Ultimate: Flying Devil
As the Terminator alarm roars, YD hides his limbs and becomes a huge ball of goop from Power Fighters, looking similar to an orange Petit Devil. After the alarm finishes, YD will start flying, completely invincible. His attacks then become fully charged lasers that... you guessed it. Instantly vaporize enemies!

Mainfire: Vertical Devil Ray

The laser is fired vertically, starting from up to down. Hold for constant fire.

Altfire: Horizontal Devil Ray

The laser is fired horizontally, starting from left to right. Hold for constant fire. The duration of this Ultimate is 20 seconds long.

Enemy Assist: ???
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