Duo

Duo is best known as a tanky, hard hitting class with outstanding mobility. His Duo Fist can be used to pummel enemies at close range. His altfire and thirdfire are useful for sending foes away or escaping the fray. People who underestimate Duo's Ultimate will learn firsthand what pain means...

Health: Semi-High

Speed: Normal

Jump Height: Semi-Low

Ult Charge: Short

Mainfire: Duo Fist
Uncharged, this fires an Arm Punch at an extremely short range, dealing moderate damage. At half charge, this fires a slow moving but long range and slightly more powerful Duo Fist. At full charge, Duo fires a powerful but short-ranged Hand of Justice.

Altfire: Shoulder Tackle
Duo dashes forward, shoulder first. If he connects with a foe, he will induce knockback and heavy damage to them. It has a cooldown before it can be used again, with it being halved if Duo hits an enemy.

Thirdfire: Energy Fist
Duo dashes forward at high speed, and slams his fist into the ground, creating an energy shockwave. The dash does light damage, while slamming the fist and the shockwave deal moderate damage and knockback. Does extra damage if the enemy is flung into a wall.

Ultimate: Comet Attack
Duo rises in the air, and becomes an invincible bouncing comet that deals heavy damage and knockback to those he hits. Lasts for around 10 seconds before wearing off.