Hard Man

A slow-moving tank. Though Hard Man's attacks are slow and eat up much of his ammo, they pack quite a (literal) punch. Hard Man himself boasts some of the highest health in the game, and the second easiest Ultimate to acquire (though it is also one of the weakest, acting more as a finisher for opponents worn down by his base kit).

Health: Tank

Speed: Low

Jump height: High (faster fall speed)

Ult Charge: Medium-Short

Mainfire: Hard Knuckle
Fires two consecutive rocket punches which boomerang back to Hard Man after a set distance, or on contact. Returning fist can also deal damage.

Altfire (ground): Double Knuckle
His two-handed Hard Knuckle from SAR. Slow to fire, but does heavy, consistent explosive damage.

Altfire (air): Hard Earthquake
Flips and drops straight down, causing an earthquake that damages and stuns surrounding enemies.

Ultimate: Hard Boxing
Also from SAR, Hard Man unleashes a rapid series of rocket punches. Moderate tracking, heavy damage, though comparatively weak for an Ultimate.