Fire Man

A high pressure offensive class. Keep the offensive by spamming mainfire relentlessly, while using altfire to make the surrounding area more treacherous and his mainfire harder to avoid. To maximize the effectiveness of his Ultimate, unleash it up close to ensure the opponent can't dodge it.

Health: Normal

Speed: Normal

Jump Height: Normal

Ult Charge: Short

Mainfire: Fire Storm
Creates a ripping shield in front of him before firing the attack. If the is fired too close to the ground, it will leave behind small flames that deal ripping damage, which fizzle out after a few seconds.

Altfire: Tackle Fires
Fire out a spread of 3 Tackle Fire (Changkeys) which proceed to slowly hunt down enemy targets for a while before falling to the ground and creating flame pillars.

Ultimate: Rage Fire Wave
Does a brief pose where he’s engulfed in flames, during which he’s invincible, then fires five fast moving Fire Waves from Powered Up (similar pattern to Ice Man’s clouds) that do heavy ripping damage. Waves dissipate if they hit a wall.

Enemy Assist: Killer Bomb
Spawns a blue Killer Bomb that slowly flies in the given direction and explodes on contact with enemy or solid structure. This heavy-damaging projectile can surprise enemies that are trying to shrug off main attacks of Fire Man.