Category:Mega Man 9 Classes

Sometime in 20XX, everything is peace and the citizens of the the world have just forgotten about Dr. Wily. However, history repeats itself once more, and robots begin going berserk. However, it soon becomes apparent that these robots are the creations of Dr. Light! While phone calls were pouring into Light Labs, Dr. Wily made an announcement stating that he was not the one behind the attacks, and showed video evidence of him trying to talk Dr. Light out of world domination, but fails. He then gives the account number to his personal bank account so people could fund a possible retaliation. Mega Man immediately set out to stop the rogue Light Bots and clear Dr. Light’s name. However, soon after Mega Man sets out, the police come to arrest Dr. Light, however he goes quietly to prove his innocence. After defeating a few of the Robot Masters, Mega Man recovers a piece of scrap that shows that the robots were scheduled to be decommissioned by the government, as they had reached their expiration date. After all of the rogue bots are defeated, Mega Man returns with a memory circuit from one of the bots, which Auto examines. After watching what was on the memory, it becomes clear that Dr. Wily tricked the robots by offering to fix them, but he also reprogrammed them to serve him. Wily shortly bursts in with his UFO and steals the evidence, prompting Mega Man to follow Wily to his new Skull Castle. There, he defeats Wily, where he begins to beg. Mega Man then uses Rush to show Wily a compilation of every time he’s fallen against Mega Man. Dr. Wily, seeming to be apologetic, showed Mega Man a room where Dr. Light was being held captive. However, Proto Man arrives shortly after to inform him that the Dr. Light was a decoy. However Mega Man investigated the cell regardless, with the Dr. Light decoy electrocuting him in the process. Wily then makes his way out of the crumbling fortress, while Proto Man returns to save Mega Man. Soon after, Dr. Light is released from prison, and the Light Bots are fixed properly and given purposes, as they originally wanted.


 * Splash Woman: A robotic mermaid designed to save swimmers from sinking ships. Her powerful Laser Trident can pierce through hulls, walls, and shields.
 * Galaxy Man: A robot designed to calculate the trajectory of rockets in space. His Black Hole Bomb can suck in any projectile.
 * Plug Man: A robot designed to test TVs. His Plug Ball can climb any terrain.
 * Concrete Man: A no-nonsense construction worker robot. His Concrete Shot can solidify enemies.
 * Jewel Man: A somewhat self-conceited robot designed to work in the mines. His Jewel Satellite can reflect projectiles.
 * Tornado Man: A robot built to fend off tropical storms. His Tornado Blow summons tornadoes that blow enemies up and away!
 * Magma Man: A robot built to oversee geothermal power plants. His Magma Bazooka fires a three-way spread of chargeable lava.
 * Hornet Man: A robot built to pollinate flowers and oversee a flower park. His Hornet Chaser can home in on enemies and items alike.
 * Fake Man: A counterfeit police robot. He fires a revolver buster at you, however it must be reloaded every six shots.

In MM8BDM, the New Light Bots appear in their own chapter, with a near identical story as in Mega Man 9, however Tornado Man and Splash Woman help Maestro storm the Wily Castle after being repaired. Afterwards, after Wily shows Maestro the situation of the city, he drops Maestro off at the police station to battle the Fake Men robots, with Maestro emerging victorious. The Fake Men later reappear during a police chase during an alternate route, and fought as a boss at the end of the chase. (However, if the player's render for the game is software, it will default to this, as it cannot properly render the Mecha Shark)